Simulations numériques de milieux granulaires

Computer simulation of granular media

En français

In english


Mes articles sur ce sujet (My papers on that subject)

  1. D. Müller, Th. M. Liebling, "Detection of collisions of polygons by using a triangulation", in Contact Mechanics (M. Raous, M. Jean, J.J. Moreau, eds), proceedings of the 2nd Contact Mechanics International Symposium, held September 19-23, 1994, in Carry-le-Rouet, France, pp. 369-372
  2. D. Müller, Th. M. Liebling, "Using triangulations in computer simulations of granular media", Mathematical Modelling and Scientific Computing, Vol. 6, 1996
  3. J.-A. Ferrez, D. Müller, "Parallel Implementation of a Distinct Element Method for Granular Media Simulation on the Cray T3D", EPFL Supercomputing Revue no. 8, 1996
  4. D. Müller, "Simulation de la chute d'un bloc rocheux sur un remblai", Rapport interne RO 960404, 1996
  5. J.-A. Ferrez, D. Müller, Th. M. Liebling, Dynamic Triangulations for Granular Media Simulations, in Statistical Physics and Spatial Statistics, The Art of Analyzing and Modeling Spatial Structures and Pattern Formation, K.R. Mecke and D. Stoyan (Eds.), Lecture Notes in Physics, Springer, 2000.
  6. D. Müller, "Comment expliquer l'effet birchermüesli dans un milieu granulaire ?", Actes 2004, Société jurassienne d'émulation, pp. 113-121


      


Didier Müller, 18.7.05